Preserving the Legacy
mtadm is born from the Multi Theft Auto modding legacy. As the original mod faces an uncertain future, we aim to create a truly independent open-source game that preserves the community's creative history.
Our mission is to support and import the thousands of incredible race maps created over the years, ensuring they live on forever in a modern engine.
Project Roadmap
Preparation
Community & Org Setup
Architecture
Tech Stack & Design
Prototyping
Physics & Map Importer
Core Systems
Multiplayer & UI
Content
Assets & Official Maps
Features
Racing & Modes
Fast-paced racing to the goal or furthest distance. Play in Singleplayer or join the action in Multiplayer.
Map Editor
Powerful in-game editor. Create complex maps with loops, wallrides, and endless possibilities.
Trophies
Test your skills. Achieve Bronze, Silver, and Gold time challenges on every map.
Multiplayer
Join Official servers for global rankings and currency, or host Private servers with custom scripts.
Customization
Express yourself. Use earned currency for new car colors, wheels, spoilers, and visual mods.
Cross-Platform
Current support for Windows and Linux. Coming soon to PlayStation and Nintendo Switch. Full Controller & Keyboard support.
Join the Development
mtadm is a solo-dev community project aimed at reviving the classic racing feel. We are actively looking for passionate contributors to help build the future of open source racing.
Programmers
Build the core. We need GDScript/C#/Godot developers to implement racing physics, networking, and the map importer.
3D Artists
Help us create vehicles, tracks, and props. We need modelers for environment assets and car designs.
UI/UX Designers
Design intuitive menus and HUDs. We need help enhancing the user experience and visual interface.